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unity3d - ScreenToWorldPoint offset for different resolutions in Unity 2D -  Stack Overflow
unity3d - ScreenToWorldPoint offset for different resolutions in Unity 2D - Stack Overflow

Touchscreen position at (infinity, infinity) when using the device  simulator - Ask - GameDev.tv
Touchscreen position at (infinity, infinity) when using the device simulator - Ask - GameDev.tv

Screen to World Position: Can't seem to get it right - Unity Answers
Screen to World Position: Can't seem to get it right - Unity Answers

Line / Plane Intersection in Unity3D
Line / Plane Intersection in Unity3D

camera.ScreenToWorldPoint使用出现引用错误_EW_DUST的博客-CSDN博客
camera.ScreenToWorldPoint使用出现引用错误_EW_DUST的博客-CSDN博客

Unity Mobile Dev From Scratch: Understanding Screen and World Coordinates  for Raycasting - YouTube
Unity Mobile Dev From Scratch: Understanding Screen and World Coordinates for Raycasting - YouTube

ScreenToWorldPoint returns wrong Z parameter when camera rotated ? :  r/Unity3D
ScreenToWorldPoint returns wrong Z parameter when camera rotated ? : r/Unity3D

c# - Unity - Camera ScreenToWorldPoint returning odd values - Stack Overflow
c# - Unity - Camera ScreenToWorldPoint returning odd values - Stack Overflow

Alternatives to Camera.main.ScreenToWorldPoint in Unity - Game Development  Stack Exchange
Alternatives to Camera.main.ScreenToWorldPoint in Unity - Game Development Stack Exchange

How to convert the mouse position to world space in Unity (2D + 3D) - Game  Dev Beginner
How to convert the mouse position to world space in Unity (2D + 3D) - Game Dev Beginner

Mirza Beig on Twitter: "Full script, including code for Camera canvas:  Vector3 screenPosition = Input.mousePosition; screenPosition.z =  -Camera.main.transform.position.z; Vector3 worldPosition = Camera.main. ScreenToWorldPoint(screenPosition); https://t ...
Mirza Beig on Twitter: "Full script, including code for Camera canvas: Vector3 screenPosition = Input.mousePosition; screenPosition.z = -Camera.main.transform.position.z; Vector3 worldPosition = Camera.main. ScreenToWorldPoint(screenPosition); https://t ...

c# - Unity - Camera ScreenToWorldPoint returning odd values - Stack Overflow
c# - Unity - Camera ScreenToWorldPoint returning odd values - Stack Overflow

ScreenToWorldPoint returns wrong Z parameter when camera rotated ? :  r/Unity3D
ScreenToWorldPoint returns wrong Z parameter when camera rotated ? : r/Unity3D

How to get mouse position in Unity (Old and New Input System) - VionixStudio
How to get mouse position in Unity (Old and New Input System) - VionixStudio

ScreenToWorldPoint not working propertly in the editor? - Unity Answers
ScreenToWorldPoint not working propertly in the editor? - Unity Answers

ScreenToWorldPoint giving strange results - Unity Answers
ScreenToWorldPoint giving strange results - Unity Answers

unity3d - Getting object reference error when Camera.main.ScreenToWorldPoint  is used - Stack Overflow
unity3d - Getting object reference error when Camera.main.ScreenToWorldPoint is used - Stack Overflow

camera.ScreenPointToRay(),camera.ScreenToWorldPoint()与Raycast() - 呆萌的- 博客园
camera.ScreenPointToRay(),camera.ScreenToWorldPoint()与Raycast() - 呆萌的- 博客园

c# - Unity - Get point on edge of the screen that object directed to? -  Stack Overflow
c# - Unity - Get point on edge of the screen that object directed to? - Stack Overflow

unity - ScreenToWorldPoint(Input.mousePosition) always returns 0 for X and  Y coordinates - Game Development Stack Exchange
unity - ScreenToWorldPoint(Input.mousePosition) always returns 0 for X and Y coordinates - Game Development Stack Exchange

Screen to World Point - YouTube
Screen to World Point - YouTube